Monday, October 17, 2011

Post 11


The four case studies seem extremely similar to me. Each of the four people was introduced to computers at a young age and 87.5% of the group is white middle class. I understand that this article is about the future of literacy in technology, but the four chosen are all about website or game design.  I would call myself computer literate, but not once in my childhood did I ever design a web page or game. I connect to Charles Jackson the most because he at least mentions that he built his computers. As a child I was very hands on. I took apart everything from hair dryers to lawn mowers just to understand how they worked.  Compared to these four cases I was raised in the stone ages. I played outside EVERYDAY. I didn’t start playing video games until my teens and didn’t set up my first e-mail until I was fourteen. I’ve seen my girlfriends younger sisters grow up around computers though, and they thrive in front of the computer screen. They play outside, but not like I did. I played from 9 AM to 9 PM. They might spend three hours outside, but they also play The Sims or Webkins, or make posters on paint for their pretend dog show.  I see a computer as a time waster most of the time. I can jump on Facebook or Stumbleupon for hours. Of course there is the work aspect with computer aided drafting and structural analysis, but my computer lifestyle, aside from academia, is almost completely centered on entertainment. Sure it’s a lucrative business, but not for me.

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